Updating to C#
In the first upload, the game was mostly complete. There were however a few key differences to the updated version.
I used another spritesheet that is more consistent across and features more assets. With the additional assets I decided to try to replicate more of the original look and feel. Though, I still don't have 1-1 assets they're close enough for the classic remake.
I also decided to move away from GDScript and start writing exclusively in C#. This has been challenging since I didn't know any C# prior to starting this project. I wasn't able to implement the same technique for saving the score. I'll be working on updating that as well as working on writing a state machine that will work for C#. I had the original game running on a finite state machine that handled states and transitions in and out of states. This helped with animations to be cleaner so I'll be working on that too.
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Get FlappyBird
FlappyBird
Homage to a cult classic!
Status | Released |
Author | ForwardSlashGames |
Genre | Rhythm |
Tags | Cult Classic, Pixel Art |
More posts
- Game soundsDec 05, 2022
- Awards!Dec 04, 2022
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