Updating to C#


In the first upload, the game was mostly complete. There were however a few key differences to the updated version. 

I used another spritesheet that is more consistent across and features more assets. With the additional assets I decided to try to replicate more of the original look and feel. Though, I still don't have 1-1 assets they're close enough for the classic remake. 

I also decided to move away from GDScript and start writing exclusively in C#. This has been challenging since I didn't know any C# prior to starting this project. I wasn't able to implement the same technique for saving the score. I'll be working on updating that as well as working on writing a state machine that will work for C#. I had the original game running on a finite state machine that handled states and transitions in and out of states. This helped with animations to be cleaner so I'll be working on that too.

Files

FSGS-FlappyBirdClassic.zip Play in browser
Dec 03, 2022

Get FlappyBird

Leave a comment

Log in with itch.io to leave a comment.